CrashCarson hosts three squid-training exercises. The squids are fast tricksters. Can you beat them or will you become one of them?
Squid Run
Slither the fastest to the Squid Alarm and signal for more backup squids from the Planet Suckafoo? This is how the squids are bringing in reinforcements. Slither as they do, find their stride for 1 hour only. 12PM PST / 3PM EST
Run from the Squids!
Reach the protective Red Amber Lamp before being completely inked for 1 hour only. Bring your fastest running shoes, tentacles will not help you win. 2PM PST / 5PM EST
Rising Furni - Last Habbo Un-inked
Race to fight off the ink stains of the Squids for 2 hours only. Race cautiously, as the minion's have been known to trip unaware Habbos with their tentacles. 5PM PST / 8PM EST
The winner of each game from the 3 events will receive a Trophy from CrashCarson after they are all over.


